Horizon language and rep

 Read this review of Horizon Forbidden West in the Financial Times (should be non-paywalled but you can read the text of article here if needed). Answer the following questions:

1) Why does Guerrilla Games have 'a serious case of bad timing'?

The original game launched close to The Legend of Zelda Breath of the Wild which became hugely successful. The sequel released near Elden Ring which also dominated attention. This meant Horizon was overshadowed both times.

2) What is the narrative for the original game Horizon Zero Dawn?
The story is set a thousand years after machines destroyed most of humanity. Survivors live in tribal groups and treat old technology with fear or worship. The game also focuses on the mystery of Aloy’s identity.

3) How is the central character Aloy described?
Aloy is described as flame haired and memorable. She balances toughness with tenderness. She is presented as a strong and engaging heroine.

4) What is the narrative and setting for sequel Horizon Forbidden West?
The sequel is set in Nevada and California in a post apocalyptic United States. Aloy faces a new threat to humanity linked to climate disaster and powerful technology. The story includes political themes and detailed dialogue.

5) What does the review say about animation and graphics?
The review says it is the first game to truly show the power of the PS5. The landscapes are described as beautiful and highly detailed. Facial animation is praised for realistic expressions and subtle emotion.

6) What do we learn about the gameplay and activities in Horizon Forbidden West?
Combat is described as fluid and strategic with tools like a grappling hook and paraglider. Players must study enemies and use traps and elemental attacks. The game offers many side activities which make it large but sometimes overwhelming.







1) How is narrative, character and setting introduced in the trailer?

The trailer introduces a post apocalyptic world with robotic creatures and ruined cities. Aloy is shown as the central hero facing a new threat. Dialogue and dramatic visuals establish danger, mystery and high stakes.

2) How is the game's open world / sandbox genre shown in the trailer?
The trailer shows wide landscapes including deserts, forests and underwater areas. Aloy is seen climbing, gliding and exploring large environments. This suggests freedom, exploration and player choice.

3) What representations can you find in the trailer?
Aloy is represented as a strong and independent female protagonist. Different tribal groups suggest cultural diversity. Technology is shown as both dangerous and powerful.



Read this excellent Den of Geek article that addresses elements of narrative and genre. You can find the article text here if the link is blocked. Answer the following questions: 

1) Read the opening to the article. How can we apply Steve Neale's genre theory to Horizon Forbidden West?
Steve Neale argues that genres rely on repetition and difference. The game repeats the open world formula but adds improvements and new features. This balance keeps it familiar yet fresh.

2) How many copies did the Horizon Zero Dawn sell and why did this influence the design of the sequel?
The article says Horizon Zero Dawn sold over 20 million copies. Because it was already very successful there was less need to change the formula. The sequel keeps a similar design to maintain that audience.

3) How does the article criticise the story in Horizon Forbidden West?
The article says the world and mythology are strong. However it criticises long dialogue and heavy exposition. Some side characters talk too much which slows the pace.

4) What do we learn about the gameplay?
Gameplay is improved with better combat and resource management. New navigation features like diving and flying make exploration easier. Some issues such as menus and filler skills still remain.

5) What is the article's overall summary of the game?
The article argues that following a formula is not always negative. It says the game improves on what worked before rather than changing everything. Overall it presents the sequel as impressive and worthwhile.


Focusing on Aloy and the representation of women in videogames, read this Forbes feature on the topic. Answer the following questions:

1) What is the debate regarding Aloy in Horizon Forbidden West?
The debate focuses on whether Aloy is attractive enough or deliberately made less sexualised. Some gamers criticised her for looking too normal or not glamorous enough. Others argue that judging her appearance misses the point of good female representation.

2) What examples are provided of other female characters and representations in videogames?
Examples include Lara Croft from Tomb Raider, Bayonetta, characters from Genshin Impact and Samus Aran. The article also mentions Lady Dimitrescu, Chun Li, Kassandra and Ellie and Abby from The Last of Us. These examples show a range of sexualised and non sexualised female characters.

3) What are the issues facing the videogame industry in terms of gender?
The industry struggles with sexism and poor treatment of women employees. There are also ongoing debates about sexualised female characters and the male gaze. Some companies face gender discrimination claims and criticism about workplace culture.

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